Featured

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.

 

Share This Page

Facebook Twitter Reddit

Tagged Software

Support RSC

Please support us by not blocking ads on our domain. We have disabled Google Ads to increase page speed and would appreciate your support instead via PayPal, Patreon, YouTube Membership or by using any of the affiliate links below. Have any other ideas of how to support? EMail.
MOZA RacingSim-LabFanatecTrakRacerAsetekInternet Privacy From NordVPNDreamhostCapital One Credit Card Application
HumbleFanaticalCDKeysAmazonAmazon UKiRacingGet your racing gloves, boots and more from Demon Tweeks.Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42

I had missed this, but back on March 5 KW Studios released an update for Raceroom that tweaked the springs, dampers, launch control, fuel usage and more across a number of different cars as detailed below.

Update details:
Download size = ~400 MB
Client version = 0.9.5.42
Client BuildID = 13637254

Changelog:

BMW M3 E30 (Touring Classics) – Softer spring setup, rebalanced dampers
DTM 2020 – Improved launch control
Honda TCR – Updated fuel consumptions across the variants of the car
Norisring – moved the time attack spawn further up to prevent handing over the car to the player so close to the braking point for last turn
Renault TCR – Improved launch control
Safety Car – Now a CUPRA TCR in preparation of DTM Esports
VW Scirocco GR2 – Polished base setup: Softer springs for more mechanical grip and less tyre load variance; Roll rate increased; ARBs take greater share of roll control

No replies yet

Loading new replies...

About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.

Podcast

Podcast micJoin Jon Denton, Tim Wheatley and Simon Croft as they discuss sim racing and racing games past, present and future.