Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
I had missed this, but back on March 5 KW Studios released an update for Raceroom that tweaked the springs, dampers, launch control, fuel usage and more across a number of different cars as detailed below.
Update details:
Download size = ~400 MB
Client version = 0.9.5.42
Client BuildID = 13637254
Changelog:
BMW M3 E30 (Touring Classics) – Softer spring setup, rebalanced dampers
DTM 2020 – Improved launch control
Honda TCR – Updated fuel consumptions across the variants of the car
Norisring – moved the time attack spawn further up to prevent handing over the car to the player so close to the braking point for last turn
Renault TCR – Improved launch control
Safety Car – Now a CUPRA TCR in preparation of DTM Esports
VW Scirocco GR2 – Polished base setup: Softer springs for more mechanical grip and less tyre load variance; Roll rate increased; ARBs take greater share of roll control
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