As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Race Sim Studio have updated their Assetto Corsa mod of the MP-H Bayer to fix a number of mostly graphical issues found since initial release. You can see the original release post (with trailer, screenshots, etc) here.
Clean installation strongly advised.
Changelog:
Physics
Small update to balance of default setup
Increase to fuel consumption
MGU-H entry was removed from the menuGraphics & Model
Display texture colour change
Car geometry optimizing
Update to SDK transparency of side door glass and brake caliper logos
(Templates) New EXT_HR2 logos added under the door number plates
Interior windscreen textures updated
Tyre explosion temperature reduced
Damage glass reducedSounds
Minor downshift sample change
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