If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
ICR2 is a simulation of the 1995 IndyCar Series. It featured 15 tracks and a selection of chassis and engines.
Re-released as CART Racing.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Race Sim Studio have updated their Assetto Corsa mod of the MP-H Bayer to fix a number of mostly graphical issues found since initial release. You can see the original release post (with trailer, screenshots, etc) here.
Clean installation strongly advised.
Changelog:
Physics
Small update to balance of default setup
Increase to fuel consumption
MGU-H entry was removed from the menuGraphics & Model
Display texture colour change
Car geometry optimizing
Update to SDK transparency of side door glass and brake caliper logos
(Templates) New EXT_HR2 logos added under the door number plates
Interior windscreen textures updated
Tyre explosion temperature reduced
Damage glass reducedSounds
Minor downshift sample change
Assetto Corsa is a sim racing video game developed by the Italian video game developer Kunos Simulazioni. It is designed with an emphasis on a realistic racing experience with support for extensive customization and moddability. The game was first released through the Steam Early Access program on 8 November 2013.