Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Originally known as Papyrus Design, the legendary Massachusetts-based software studio developed highly-regarded simulation titles and published with Electronic Arts, Virgin Interactive and Sierra before their shutdown by Vivendi, owners of Sierra, in 2004.
Co-founded by arguably the father of the modern racing simulation, David Kaemmer, the studio created NASCAR and IndyCar titles that consistently pushed the genre forwards.
Their groundbreaking Grand Prix Legends game engine was used in three NASCAR titles between 2001-2003, evolving to become iRacing after Kaemmer re-acquired former Papyrus assets for his new company.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Race Sim Studio have released their Lambo-alike GT-M mod for Assetto Corsa, featuring a 500 horsepower V10 engine, that can now be purchased within their store.
Notes:
• Highly detailed 3D racing model
• Extremely complex and original recorded V10 engine
• Authentic and exciting physics including new CSP physics (to also be updated for the other cars in the future)***
• 5 uniquely designed racing liveries
Screenshots:
Trailer:
View this video on YouTube: https://youtu.be/w7BhLgT1QA8 and please consider subscribing to RSC’s main channel.
Assetto Corsa is a sim racing video game developed by the Italian video game developer Kunos Simulazioni. It is designed with an emphasis on a realistic racing experience with support for extensive customization and moddability. The game was first released through the Steam Early Access program on 8 November 2013.