Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Originally known as Papyrus Design, the legendary Massachusetts-based software studio developed highly-regarded simulation titles and published with Electronic Arts, Virgin Interactive and Sierra before their shutdown by Vivendi, owners of Sierra, in 2004.
Co-founded by arguably the father of the modern racing simulation, David Kaemmer, the studio created NASCAR and IndyCar titles that consistently pushed the genre forwards.
Their groundbreaking Grand Prix Legends game engine was used in three NASCAR titles between 2001-2003, evolving to become iRacing after Kaemmer re-acquired former Papyrus assets for his new company.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Race Sim Studio have updated their scratch-built 2023 Formula One-alike Formula Hybrid mod. Check out the changelog below. Here is the original release post with more information on the car.
CHANGELOG
Clean installation strongly advised.
Physics
• Changed car short name to properly fit the display
• Updated tyre wear curves
• Corrected the step size of the bumpstop of the front heave
• Increased the range of the camber angle in the setup pageGraphics & Model
• Steering wheel buttons light up (map a button to headlights)
• CSP data version now has tyre temperatures on the display instead of pressures
• Simucube Team now has chrome liveries with orange wheel button lights (CSP-only)
• IMB Racewear liveries added
• Ambient Occlusion and short-nose front wing paint correction to all liveries
• Normal maps added to the CSP switchable tyresSounds
• Complete interior sound overhaul from new 2023 team recordings
Assetto Corsa is a sim racing video game developed by the Italian video game developer Kunos Simulazioni. It is designed with an emphasis on a realistic racing experience with support for extensive customization and moddability. The game was first released through the Steam Early Access program on 8 November 2013.