As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Sector3 Studios today surprised most of us by releasing the Porsche 911 RSR (2019) and Daytona International Speedway to their Raceroom title. Daytona is, of course, home to the annual Daytona 24h and it is one of the most popular tracks in the United States. The Porsche is suitable for the FIA World Endurance Championship and the North American IMSA WeatherTech SportsCar Championship.
Check out the trailer below:
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