Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Frontier today confirmed that the next update for F1 Manager 2022 is due for release next month, and “will address the effect of DRS in races, and cars not unlapping - both under the Safety Car and in normal race conditions.”
Here is the full text of the announcement:
Hey everyone,
Thank you for your feedback following last week’s update for F1® Manager 2022, details of which can be found here. Today, we can share more news on upcoming support for the game.
The next update for F1® Manager 2022 is planned to roll out in early December. The team have continued their focus on improvements to the game and this update will address the effect of DRS in races, and cars not unlapping - both under the Safety Car and in normal race conditions.
As we continue to make progress on this update, we will keep you informed, and share full patch notes on the changes made.
Once again, thank you for your continued feedback and support.
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