Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
As posted on Twitter by “MrGit” this morning, there is a new branch on Steam for Assetto Corsa named “BMW M2 (Working Title).”
This could be a new eSports venture similar to the Ferrari 488 Challenge EVO, and only officially given to a restricted audience, so we’ll just have to wait and see…
See MrGit’s tweet and the replies for more community analysis.
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