Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Legendary British game developer whose career spanned a 20 year period and included groundbreaking simulations of Formula Three and Formula One, including arguably the first ever racing sim: Revs (1984).
Most famous for his Grand Prix series that were published under the MicroProse label until 2000, his career unceremoniously ended when his studio was shut down by Infogrames and the Xbox version of Grand Prix 4 cancelled just prior to release.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
This is a fantastic new trailer for the Kunos title, and while it’s based on consoles, it’s also a really good trailer for the PC version as well. If you don’t have it, you should get it.
I’m really interested to see what – if any – optimizations the guys had to make with this. Does it run 60fps on both consoles? How many cars are visible in the mirror, and how far away? It’s a temperamental title to run on PC and I’ve seen many people with killer systems saying it runs badly, while others with mediocre PCs say it runs great… Maybe on consoles they will be able to fine tune for specific hardware and all those issues will go away?
It’s going to be really interesting to see if this title is able to bring the studio up to the level of Forza or Gran Turismo. We can dream, right?
ACC is a Blancpain GT, British GT and other SRO series simulator featuring GT3 and GT4 sports cars.