Share News

Facebook Twitter Reddit

Search

Featured Article

NASCAR Racing 3: The Sim That Never Was

As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.

Game DatabaseRSC contains a database of 158 developers, 475 software titles, 374 cars, 42 bikes, 242 tracks and more...
Seven software titles indexed starting from 1984.

Legendary British game developer whose career spanned a 20 year period and included groundbreaking simulations of Formula Three and Formula One, including arguably the first ever racing sim: Revs (1984).

Most famous for his Grand Prix series that were published under the MicroProse label until 2000, his career unceremoniously ended when his studio was shut down by Infogrames and the Xbox version of Grand Prix 4 cancelled just prior to release.

RSC Podcast RSC Podcast Episode 8 – Richard Burns Rally Special

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

Sim racing historic databaseRSC contains a database of news items. Our #OnThisDay page shows current day and current week of years past...
Sim racing video databaseRSC contains a database of videos back to the 1980s catalogued as intros, laps, trailers, unboxings and more...

Laps

1985

Brands Hatch + More

Revs

More Playable

Featured Browser Playable

Play retro racing games in your browser and on mobileRSC contains a database of emulated software you can play in your browser...
Please support us by not blocking ads on our domain. We have disabled Google Ads to increase page speed and would appreciate your support instead via PayPal, Patreon, YouTube Membership, Facebook subscription or by using any of the affiliate links below. Have any other ideas of how to support? E-mail us.
MOZA RacingSim-LabFanatecTrakRacerAsetekInternet Privacy From NordVPNDreamhostCapital One Credit Card Application
FanaticalCDKeysAmazonAmazon UKProject Motor RacingiRacingGet your racing gloves, boots and more from Demon Tweeks.Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42
Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.
You can email Tim Wheatley directly at tim@racesimcentral.net or send a message on social media (response times on socials will vary).
Same Author

Pete Walsh

Good news for all sim fans, the most underrated sim racing experience is back with a whole host of improvements. The update which has been under development for some time aims to improve the multiplayer experience and is the final version in a 3-part beta.

From initial tests the whole experience is a huge step up with a much more stable multiplayer experience, more options in replays (still stuck at 30 fps grrrrr), improved physics and a Track Editor! Hopefully the track editor will encourage some of the well known track makers to take a look.

The latest instalment of Stefano ‘Kunos’ Casillo’s masterpiece, NetKar Pro 1.1 is available for download now and is fully worth the 19.90 Euros. Go here to check it out or download a demo.

The see the changelog below :

– Fixed driver race number not being set on driver’s panel opening
– Fixed licence file not being generated
– Removed “speeding in pits” message during replays
– Added click noise for cockpit buttons
– [TO CHECK] Fixed top bar only showing flags
– Fixed top bar not switchable and appearing in full mode
– Increased the highest driver race number to 500
– Dirty visor is back
– Fixed “use beep” in chat
– Tyre vibrational modes are now damped down going through the steering wheel
– Fixed FF friction applying forces in the wrong direction
– Added “cancel” button to password message box
– Fixed replay not showing custom skin
– Moved application saved files to “My Documents”
– Fixed incorrect rounding of setup values generating different numbers when moving up/down
– Added audio mixing functionality
– Added X360 controller native support
– Fixed a potential divide by zero when pedals are not properly configured
– Added an top level dead zone for the clutch preventi the car from moving slightly with 1st and clutch down
– Fixed limited slip differential adding too much locking torques
– Fixed F1600 front tyres, not enough grip
– New formula to calculate Force Feedback contributions from caster
– Added sort functionality to server list for Name, Car, Track and Ping
– Added Race, Qualify, Practice indicator in server list
– Added color codes to server list
– Fixed video resolution list reporting the same combination more than once
– Fixed incorrect “ghost” collisions in multiplayer
– Improved car bottom/ground collision detection and response
– Fixed BACKSPACE starter button interfering with chat
– Fixed controls configuration potentially crashing the system due to different locale culture settings
– Fixed fuel consuption for the F2000
– Fixed tyre temperature going very cold on grass and sand
– Fixed key control when device lock is > steer lock
– Added antialias settings
– Added remote cars details settings
– Fixed controller panel not updating controller configuration after executing controller wizard
– Online Race panel now checks if a track is available on the client before launching the simulator
– Fixed engine sound source for 5.1 and 7.1 systems
– Added custom tracks cubemap support

Related News

Related Software

 
 
Admin | Cookie Policy | Race Sim Central © 1999 - 2025