This Footwork–Arrows car had a disastrious 1991 season. Firstly it couldn’t fit its engine, the Porsche 3512 3.5 V12, but even when it did it was heavy, slow, and unreliable. By mid-season the team redesigned the chassis to fit a Hart-prepared Cosworth-Ford DFR V8 engine, but that only led to a season high 10th-place finish in the Japanese Grand Prix.
First seen in sim racing with F1GP (1992).
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Posting this item late due to sickness. Apologies for the gap in coverage (whole of February, 2024).
Kylotonn and Nacon announced last year that they had acquired the MXGP license seemingly abandoned by Milestone. We then had an extended period of radio silence that ended with Nacon Connect 2024 (the publisher’s marketing event) last month where the announcement (text below) confirmed release this year on PS5, Xbox Series X|S and PC.
Their text:
MXGP – THE OFFICIAL MOTOCROSS VIDEOGAME
The official game of the FIM world motocross championship, MXGP is being developed by KT Racing, a motor sports games specialist, and is due for release in late 2024 on PS5TM, Xbox Series and PC. Players will be able to explore behind the scenes of the world’s most iconic motocross championship, with access to all the discipline’s official content – with the game providing calendar, riders, teams, bikes and sponsors.
The developer also had a showcase trailer that quickly featured MXGP real-world footage. No in-game footage has yet been shown that I am aware of.