Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
In a tweet a few days ago Zero Games confirmed that Mygale cars will be another licensed brand coming to their simcade racing title in 2024.
Tweet text:
We are proud to announce the presence of @MygaleCars in @hotlapracing_!
The Formula 3 R will be featured in our single seaters category. 270 horsepower and 540 kilos of cutting-edge technology offering astonishing performances.
See you in 2024 on Nintendo Switch & PC.
Images:
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →