If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Milestone updated their new MXGP title today. You can see the changelog below. This seems like a decent general update, you can see the changelog below:
–Added Faenza track (quick race offline/online, time attack, official championship, career mode)
–Added Mantova track (quick race offline/online, time attack, official championship, career mode)
–Added Playground race and time attack on 3 different tracks
–Added Track editor
–Added custom tracks on quick race and time attack
–Added sponsors and numbers editing on customisation
–Added first person camera
–Minor fixes