Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
December was a busy month for the one-man dev team at PiBoSo. Their MX Bikes title was updated twice, and you can see the changelogs below:
MX Bikes beta15c
Changelog:
fix: tyre simulation on wet asphalt
fix: online records
fix: bike selection page
fix: UI lists sort slowdown
fix: terrain rendering improvements
new: support for pitboard paint
MX Bikes beta15d
Changelog:
fix: “unlocked” riding views tilt
fix: terrain rendering bugs
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