Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Milestone released a new trailer to promote the fact that MotoGP 23 has been designed to allow a wide spectrum of skill levels to play. The trailer features four players of different levels of experience and skills running the sim for the first time. Check it out below:
View this video on YouTube. Please consider subscribing to RSC’s channel.
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