Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Legendary British game developer whose career spanned a 20 year period and included groundbreaking simulations of Formula Three and Formula One, including arguably the first ever racing sim: Revs (1984).
Most famous for his Grand Prix series that were published under the MicroProse label until 2000, his career unceremoniously ended when his studio was shut down by Infogrames and the Xbox version of Grand Prix 4 cancelled just prior to release.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Milestone released a first gameplay trailer today, presenting the ‘Long Lap Penalty’ feature which has been added to the software. In the video you can see the player jump the start and be assessed a penalty, continuing the lap, before serving the penalty in the additional chicane in the final corner to start the next one.
I expect that this will be a series of videos, one for each feature they want to promote. I’m personally most interested to see the bike recovery (fallen riders are supposed to retrieve their bike rather than just ghost back onto the race track).