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Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

 

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Traxion.gg (owned by Motorsport Games, who also own rFactor 2 developer Studio 397) today previewed the upcoming Monza release and BMW M4 Class 1 (DTM) car with an online race. The car and track both look superb and it is really nice to get another car of this quality for free. Monza will be €8.99.

Below is an edit showing a hotlap and race footage. The original livestream is here. At the end of the livestream they also announced, sort of, the BMW M4 GT3. There was no ingame footage, or unless I missed it any explicit mention of it being licensed, but it would be a bit weird if they randomly chose to show the real car being built. Thankfully about an hour later the car was confirmed via a tweet by BMW Motorsport for “later this year.”

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About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.

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