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If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

 

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Milestone have today announced their sixth AMA Supercross title. Unfortunately I feel like Milestone have struggled the last couple of years to release a good product, with both the MotoGP franchise taking a step back in my opinion as well as a dead-on-arrival SBK 22. I don’t have a lot of confidence that Monster Energy Supercross – The Official Videogame 6 will be more than a step forward and back at the same time, giving the feeling once again of a recycled product not worth the financial cost of purchase.

Milestone: Surprise me. Please!

You can read the press release (quoted below) to see what new items Milestone want you to be excited about…

Trailer:

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Press release:

MILESTONE AND FELD MOTOR SPORTS ANNOUNCE MONSTER ENERGY SUPERCROSS – THE OFFICIAL VIDEOGAME 6
The official Supercross videogame is back with 8 game modes, revised AI, physics, and new riding settings for the most realistic yet approachable chapter to date

Theale, UK – December 13th, 2022: Milestone and Feld Motor Sports, Inc. are pleased to announce Monster Energy Supercross – The Official Videogame 6. The new chapter of the most engaging and realistic Supercross videogame will be available on March 9, 2023, on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, Windows PC® and Steam. The PlayStation version supports Free Upgrade from PS4 to PS5, while the Xbox version features Smart Delivery.

Seven-time Supercross champion, Jeremy McGrath, will coach players through a renewed career mode featuring official riders and tracks. From the search for the first sponsors in the 250SX Futures Class to dueling 450SX Class Championship rivals, players will climb the ladder from beginner to pro in the most realistic and interactive way.
 
The journey to glory starts in the Supercross Academy, where the “King of Supercross” will guide players on a variety of tutorials and challenges to ease the learning curve and speed-up progression: these will help newcomers take their first steps in the Supercross world, whereas expert players will be able to unlock their full potential. Several new tools and settings will allow complete customisation of the riding aids (e.g. auto steering, auto brakes, auto throttle, etc.) and bike set-ups, to get ready for the most competitive off-road motorcycle racing championship on the planet. Among these, the skill tree will give players the chance to personalise their riders’ abilities and design their very own riding style that best suits the players ability. Moreover, mental and physical health will play a major role in the improved Rider Shape System. Recovering from injuries and poor performances will be key to keeping riders in peak condition and achieving the best results.
 
Monster Energy Supercross – The Official Videogame 6 also features the Supercross Park, a massive free-roaming environment with five different areas to discover solo or with friends. Here, players can take a break from the pressure of the competition, recover from injuries, and train under the guidance of coach McGrath. Players can also simply enjoy their bikes riding across original tracks, huge jumps, and lots of hidden zones that are waiting to be explored. Pure fun seekers will also love the Rhythm Attack, a new head-to-head mode allowing players to compete in quick 1v1 shootout races on a straight rhythm section where skills and speed are the name of the game. Also, to decide who the king of the couch really is, split-screen mode is back, igniting the local competition with friends.
 
In multiplayer, two new additions will enhance the competition: full cross-play will enable online matchmaking across every console system, while a new ranking system will constantly track online accomplishments pushing players to go beyond their limits to get to the top.
 
Finally, Monster Energy Supercross – The Official Videogame 6 will allow players to fully unleash their creativity and customise their own personal journey in the Supercross world. Choosing from a wide range of design options, with the helmet and track editors, riders can express their style and share their creations online, and cross-platform.
 
Monster Energy Supercross – The Official Videogame 6 will be available worldwide on March 9, 2023, on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, Windows PC® and Steam.
 
For more on Monster Energy Supercross – The Official Videogame 6, visit the official website and follow the game on Facebook and Instagram.
 
For more on PLAION, visit the official website and follow PLAION on Twitter, Instagram, YouTube and Twitch. For assets, visit the press server.
About Milestone
Founded in Milan in 1996, Milestone S.r.l. is one of the leading and longest established racing game developer in the world. The 200+ people team is responsible for hit series like MotoGP™, MXGP and Monster Energy Supercross – The Official Videogame, as well as own IPs Ride and Gravel. For more information please visit www.milestone.it
About PLAION
PLAION is a leading independent developer and producer of games and entertainment products, with ten development studios and five publishing units based all over the world. Founded in 1994 as Koch Media, PLAION offers a unique breadth of services and solutions, dynamically growing its business to push ourselves and our partners to the forefront in all the segments we operate in.

PLAION runs a multi-label strategy, with fully owned publishing units, such as Deep Silver, Prime Matter, Milestone, Vertigo Games and Ravenscourt, publishing games for consoles, PC and VR platforms across all physical and digital channels.

Additionally – as a global publishing partner – PLAION has formed long-term multinational publishing collaborations with numerous game publishers including Activision Blizzard, Bethesda, Capcom, Focus Multimedia, Giants Software, Koei Tecmo, Paradox, Sega, SNK, Square Enix, Techland, THQ Nordic, Tripwire, Warner Bros and many others.

With its parent company in Höfen, Austria – and the HQ in Munich, Germany – PLAION owns local publishing companies in Germany, UK, France, Spain, Italy, Sweden, the Netherlands, Austria, Switzerland, Poland, Australia, the United States as well as Japan and Hong Kong.

PLAION owns ten game development studios: Deep Silver Volition (Champaign, IL, USA), Deep Silver Dambuster Studios (Nottingham, UK), Fishlabs (Hamburg, DE), Warhorse Studios (Prague, CZ), Milestone (Milan, IT), Voxler (Paris, FR) , DigixArt (Montpellier, FR), Flying Wild Hog (Warsaw, Kraków, Rzeszów, PL), Free Radical Design (Nottingham, UK) and Vertigo Games (Rotterdam, Amsterdam, NL). Additionally, PLAION collaborates with numerous independent development studios around the world.

Part of PLAION is also PLAION PICTURES, a leading independent film distributor in Europe with a library of more than 1.400 titles. Further business operations include Sola Media, a sales agency and production company for family entertainment, Spotfilm Networx, a multi-channel streaming network, and a sub-label dedicated to Japanese animation.

PLAION also owns the leading video game merchandise company DPI Merchandising (Denver, Roseburg, USA and Munich, DE) and a Quality Assurance Facility in Olomouc, CZ.

PLAION is an Embracer Group company.

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