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NASCAR Racing 3: The Sim That Never Was

As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.

Game DatabaseRSC contains a database of 155 developers, 471 software titles, 374 cars, 42 bikes, 242 tracks and more...
Formula One Grand Prix

F1GP is a simulation of the 1991 Formula One World Championship. It includes the 16 tracks from the season and allows the player to select from 18 teams.

RSC Podcast RSC Podcast Episode 8 – Richard Burns Rally Special

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

Sim racing historic databaseRSC contains a database of news items. Our #OnThisDay page shows current day and current week of years past...
Sim racing video databaseRSC contains a database of videos back to the 1980s catalogued as intros, laps, trailers, unboxings and more...

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1985

Ralt RT3-84 + More

Revs

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Featured Browser Playable

Play retro racing games in your browser and on mobileRSC contains a database of emulated software you can play in your browser...
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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

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You can email Tim Wheatley directly at tim@racesimcentral.net or send a message on social media (response times on socials will vary).
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Tim Wheatley

In a worrying report for sim racing, but especially for those intimately involved, Hasbro has laid off a whopping 2,200 employees. Both the Chapel Hill and Alameda studios are closed and X-COM Genesis, Masters of Magic II and add-ons for Falcon 4.0 cancelled.

Where does this leave sim racing, Geoff Crammond and the F1GP series? Will we ever see a Grand Prix 3? The cutbacks today mark the end of the line for those responsible for high-end simulations like F-15 Strike Eagle, F-19 Stealth Fighter and Falcon.

These quotes from X-COM team members really spell out the brutality of this move, and the industry:

“People uprooted their lives and moved 2,000 miles in the last month just to get a pink slip two weeks before Christmas.”

“The worst thing for me is that we don’t know why. We had a killer game that looked great and was right on schedule. If we sucked, I’d understand it. But we did everything right. I just don’t get it.”

“One thing we heard repeatedly over the last year was that Hasbro was about “making the world smile”. “We’re not smiling much around here.”

Hasbro’s moves follow similar cutbacks by Sierra who fired several hundred developers recently, blaming softer games sales.

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