Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Studio 397 released a hotfix for Le Mans Ultimate last week, addressing some software crashes and force feedback issues.
Patch notes:
Fixed Crashes on exiting the game, caused by Thrustmaster & Changing video driver to another monitor
Fixed repair damage pit menu option not always showing
Fixed laptimes not recording in race results file
Force Feedback (FFB)
FFB improvements to prevent cutting out intermittently mid corners.
Added logging to help investigate further issues
Reverting changes made in Patch 3 for FFB Levels too low on LMP2 and GTE (Aston Martin Vantage GTE, Corvette C8R GTE, Ferrari 488 GTE, Oreca 07 LMP2, Porsche 911 RSR GTE)Sebring International Raceway
Rolled back ability to start timed laps straight out of the pits due to race exploit.Autodromo Nazionale Monza
Fixed advertising material error on concrete wall at pit entrance
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