Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Black Delta Trading Pty Ltd (Black Delta) were a Melbourne-based games development studio that produced KartKraft. In 2021 they were acquired by Motorsport Games and their head of studio, Zach Griffin, promoted to Director of Technology at Motorsport Games. Black Delta was renamed Motorsport Games Australia.
Motorsport Games Australia have been quietly working behind the scenes for years on the licensed IndyCar title, and left KartKraft users feeling a little abandoned in the process despite a “full release” branding exercise for KartKraft in January, 2022. Unfortunately, this week, Motorsport Games announced that the studio was being shut down, and all staff appear to have been laid off, including Zach, according to an SEC filing from the week before.
The likelihood of KartKraft ever continuing development is basically nil, in my opinion. That’s such a massive shame. It really was just so good, and had the potential to be great.
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