Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Motorsport Games recently migrated the KartKraft back-end services to a new location but had Time Trial and Race modes disabled until a few days ago when they re-enabled them.
Social media text:
With both Time Trial and Race now re-enabled in the last update we will be continuing to monitor any feedback and bugs that occur on the new backend infrastructure. Thanks again for your support!
Notes:
– AI races are now available
– Time Trial mode is now available
– Time Trial leaderboards were captured about a week ago. All times and ghosts should still be operational. Do let us know if you experience any problems.
– Please report any new bugs (Discord best).
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