Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Legendary British game developer whose career spanned a 20 year period and included groundbreaking simulations of Formula Three and Formula One, including arguably the first ever racing sim: Revs (1984).
Most famous for his Grand Prix series that were published under the MicroProse label until 2000, his career unceremoniously ended when his studio was shut down by Infogrames and the Xbox version of Grand Prix 4 cancelled just prior to release.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
The newly-renamed ‘Motorsport Games Australia’ studio released their first update of the month today. Build 0.1.0.2992 seems to be largely focussed on the menus and their usability.
IMPROVEMENTS
– Fixed font issue for languages other than English. Main menu option fonts will look different but are now legible. Nicer fonts and translations are slated for the future.
– Added more telemetry output: Vehicle world position, session elapsed time, session name, track name, track address, track country code.
– Added the ability to manually drive in to the pits during practice sessions.VR
– Improved VR input for menus. Menus now default to using mouse, with an option to switch to gaze input available in Settings > VR.
– Added new setting to fine tune world scale in VR. Use this setting only if the world feels “wrong” to you. Default of 100% should be correct for 99% of people. Available in Settings > VR.
– Added an option to switch between Headphones (head-tracked) and Speaker (non-head-tracked) mode for audio. Available in Settings > VR.
– Fixed a bug which caused VR settings to be invisible.Input
– Fixed issue preventing the ability to bind G27 clutch pedal.
– Improved FFB fade in when returning to driving. Now much faster and more direct.
Screenshot by Clemens on KK discord.
Small update released changing the version number to 0.1.0.2995:
Contains a small hotfix for session and track config telemetry output, which was missing a frame identifier
KK is a karting simulator with a variety of kart classes and karting tracks from around the world.