Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Original Fire have launched Karting Superstars into Steam Early Access where players can currently participate in time trial leaderboards, multiplayer lobbies and single player modes. They plan to add to it with more tracks during the Early Access development.
You can wishlist on Steam or purchase now, during Early Access, for 10% off.
View this video on YouTube: https://youtu.be/z5jgYde0JS4 and please consider subscribing to RSC’s main channel.
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