Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Studio 397 today posted their monthly roadmap. Here is the new information:
– New Formula Pro Car (see trailer) releases July 1, 2021. Some new screenshots below.
– 2022 BMW M4 GT3 licensing confirmed (was previously announced on a livestream and twitter)
With me not posting eSports news here (they are launching multiple), and having already reported most of the other roadmap contents, that’s all that is ‘new’ in the roadmap. Read their roadmap for the whole picture.
Formula Pro Car screenshots:
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