Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Generally credited with being the car that won the 1967 title, the Brabham-Repco BT24 ran in eight of the 12 races, winning three times and taking 11 podiums that year.
World Champion Denny Hulme and team owner Jack Brabham also drove the BT19 and BT20 earlier in the season.
First seen in sim racing with GPL (1998).
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
GP2 is a simulation of the 1994 Formula One World Championship. It includes the 16 tracks from the season and allows the player to select from 14 teams.
GP3 is a simulation of the 1998 or 2000 Formula One World Championships. It includes the 16/17 tracks from the seasons and allows the player to select from 11 teams.
GP4 is a simulation of the 2001 Formula One World Championship. It includes the 17 tracks from the season and allows the player to select from 11 teams.
GPL is a simulation of the 1967 Formula One World Championship. It includes 11 tracks (10 from the real-life schedule) and allows the player to choose from seven period cars.
The sequel to Papyrus’ seminal Grand Prix Legends, GPL 72, was a fork of the NASCAR Racing 4 engine that did not get far into development.
Originally announced to be released on PC and consoles. Never released.
GL is a storyline-driven racing game in the GRID franchise due for release 2022.
GTR – FIA GT Racing Game is a sports car racing simulator developed by SimBin Studios for PC. It was the first release for the studio who formed from modders going pro. The game simulates the FIA GT Championship racing series. It uses Image Space Incorporated’s rFactor engine as a codebase.
GTR 2 – FIA GT Racing Game is a sports car racing simulator developed by Blimey! Games and SimBin Studios for PC and is a sequel to GTR. The game simulates the 2003 and 2004 FIA GT Championship racing series. It uses Image Space Incorporated’s rFactor engine as a codebase.
First announced early 2017 for 2018 release, so far GTR 3 has been subject to a number of delays. Developed in partnership with Sector 3 Studios, GTR 3 does not currently have an official release date.
GTREvo was available as a standalone game that included Race 07 and as DLC for Race 07.
HPCR is a simulation of the Hooters Pro Cup (now known as the CARS Tour).
Indy 500 is a simulation of the 1989 Indianapolis 500 and includes the Indianapolis Motor Speedway and a selection of three Indy cars.
ICR is a simulation of the 1993 IndyCar Series. It featured a selection of chassis and engines, eight tracks, and had official addons with eight more tracks.
ICR2 is a simulation of the 1995 IndyCar Series. It featured 15 tracks and a selection of chassis and engines.
Re-released as CART Racing.
IndyCar Series is a 2003 racing game based on the 2002 Indy Racing League and Indianapolis 500 developed by Brain in a Jar and Codemasters. It includes 24 regular series drivers and two from the Indy 500 that year.
IndyCar Series 2005 is a 2004 racing game based on the 2003 Indy Racing League and Indianapolis 500 developed by Brain in a Jar and Codemasters.
iR is a subscription-based online service that allows sim racers to race a variation of cars and tracks from all around the world.