Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
ICR is a simulation of the 1993 IndyCar Series. It featured a selection of chassis and engines, eight tracks, and had official addons with eight more tracks.
The IndyCar Circuits expansion pack was an official addon for IndyCar Racing (1993) that updated the software to the latest version, added Replay Cut and Settings Print utilities, along with seven real-world racing tracks.
The pack added Burke Lakefront Airport, Phoenix, Surfers Paradise, Belle Isle, Road America, Mid-Ohio and Pacific Place (Vancouver).
The Indianapolis Motor Speedway expansion pack was an official addon for IndyCar Racing (1993) that updated the software to the latest version, added RaceCar Paint Kit, Replay Cut and Settings Print utilities, along with Indianapolis Motor Speedway.
We are still working on this.