Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Over a week ago the folks at Motorsport Games released a couple of Indianapolis Motor Speedway preview screenshots. Over this past weekend NASCAR held the real-life roadcourse race there and both Hendrick and the NASCAR 21 accounts shared some more images that you can see below:
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