Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
November 30: The car shown is the Mygale F3R that was previously announced. Apologies for the confusion.
Original post:
Zero Games have shown off some new screens for their upcoming Hot Lap Racing title that they have self-described as “simcade”. The screens, posted on social media, show what appears to be something very similar to a Dallara IR18 driving around a track that looks very similar to the Daytona roadcourse. While most of what the team have shown off so far has appeared to be licensed, I am frankly not sure if these are.
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