Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Polyphony Digital have updated GT7, reducing power for BoP on the Ford GT LM Spec II Test Car, in preparation for their GT World Series event.
Build notes:
The following is a list of adjustments introduced for the new Gran Turismo 7 update.
Improvements and Adjustments
1. Balance of Performance (BoP)
- We addressed an issue in which the “BoP” power settings for the Ford GT LM Spec II Test Car were off, resulting in the car producing more power than intended.Thank you for your loyal support, and we hope you continue to enjoy Gran Turismo 7!
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