Search

Game DatabaseRSC contains a database of developers, software, cars, bikes, tracks and more...
Footwork FA12

This FootworkArrows car had a disastrious 1991 season. Firstly it couldn’t fit its engine, the Porsche 3512 3.5 V12, but even when it did it was heavy, slow, and unreliable. By mid-season the team redesigned the chassis to fit a Hart-prepared Cosworth-Ford DFR V8 engine, but that only led to a season high 10th-place finish in the Japanese Grand Prix.

First seen in sim racing with F1GP (1992).

RSC Podcast RSC Podcast Episode 7 – Management Simulations, F1 Managers, Always Used To Be Better?

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

Sim racing historic databaseRSC contains a database of news items. Our #OnThisDay page shows current day and current week of years past...
Sim racing video databaseRSC contains a database of videos back to the 1980s catalogued as intros, laps, trailers, unboxings and more...

Laps + More

1985

Ralt RT3-84 + More

Revs

More Playable

Featured Browser Playable

Play retro racing games in your browser and on mobileRSC contains a database of emulated software you can play in your browser...

Share This

Facebook Twitter Reddit
Please support us by not blocking ads on our domain. We have disabled Google Ads to increase page speed and would appreciate your support instead via PayPal, Patreon, YouTube Membership, Facebook subscription or by using any of the affiliate links below. Have any other ideas of how to support? E-mail us.
MOZA RacingSim-LabFanatecTrakRacerAsetekInternet Privacy From NordVPNDreamhostCapital One Credit Card Application
FanaticalCDKeysAmazonAmazon UKiRacingGet your racing gloves, boots and more from Demon Tweeks.Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42

Follow

Facebook Threads Bluesky Twitter Mastodon YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard RSS Feed eBay

About

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.
You can email Tim Wheatley directly at tim@racesimcentral.net or send a message on social media (response times on socials will vary).
Same Author

Tim Wheatley

Turn10 have previewed their upcoming update for Forza Motorsport and detailed the nice looking list of fixes and tweaks it will bring to the title. I’m quite pleased to see the size of this list of updates and tweaks, due for released November 14, and the new Yas Marina track is very welcome.

Major changes:

Stability
Many fixes to improve overall game stability and reduce crashes across all platforms.

Livery Editor
Fixed issue where players can view and unlock tunes and vinyls shared by other players.
Fixed issue causing black paint shade to show up as grey instead of black.
Fixed issue where only the inner barrel on factory rims is paintable.

PC
Fixed issue requiring shaders to recompile every time Forza Motorsport is started on AMD chipsets.
Fixed specific game crash that occurs if headphones are plugged into the front panel.

Multiplayer
Fixes to matchmaking as a group, party management, and invites and joins across multiplayer.
Fixes to ensure custom liveries show up more consistently across multiplayer game modes.
Fixes to address cases where Intermission/Launch Countdown would take much longer than expected before the start of multiplayer races.
Fixes to automatic wet tire selection when entering an event, and fixes to fuel estimation logic.
Fixes to title stability when resuming from a suspended state on console.
Fixed issue in the Featured Multiplayer menu where countdown timer would appear on Series that had not yet started.
Adjusted event schedule to provide more variation in Event start times.
Fixed issue where Race End timer did not appear for players who had already finished the race.

Gameplay
Fixed an issue where players could encounter an infinite loading screen when saving a Quick Upgrade in the Builders Cup Career Mode.
Resolved an exploit related to changing car tune mid-race.
Fixed issue where the game becomes stuck in the “new content update” loop when entering the main menu.
Fixes to Replays in scenarios where Replays do not start playing, the cars do not move, or they float.
Fixed issue with a forced camera change at the start of a race.
Fixed a number of Builders Cup Exploit allowing high class cars into lower class series and events.
Fixed issues related to loss of progression or save data.
Fixed a number of visual scene transitions
Fixed a bug where replaying a series with a high standing didn’t replace the series trophy with the improved trophy.

Cars
Fixed issue with the 2018 Porsche 718 Cayman GTS Sport Roll Cage visual upgrade option, which removes the roof of the car when viewed in first-person.
Fixed tuning stat comparison indicators within the car upgrades menu

Wheels
Fixed issue that prevented the Thrustmaster T248 LED screen from displaying race position information.

Related Software

Forza Motorsport

Announced for Spring, 2023 release.

 
 
Cache | Cookie Policy | Race Sim Central © 1999 - 2025