Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Turn10 have posted some trailer for Forza Motorsport to reveal Kyalami, Road America and Eaglerock. Quite frankly I am excited to finally see some footage of the sim that isn’t a small segment of a livestream or an interview with the creative director. Eaglerock appears to be fictional.
Eaglerock Speedway:
View this video on YouTube: https://www.youtube.com/watch?v=YVYr-fXGJDw and please consider subscribing to RSC’s main channel.
Road America:
View this video on YouTube: https://youtu.be/gqbdvmVqBow and please consider subscribing to RSC’s main channel.
Kyalami Grand Prix Circuit:
View this video on YouTube: https://youtu.be/13JAgLLHmx0 and please consider subscribing to RSC’s main channel.
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