Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
The upcoming Forza Motorsport (they don’t appear to be using a number, though this would be Forza Motorsport 8) was featured in the Xbox & Bethesda Games Showcase 2022 over the weekend, where a new trailer debuted showing the following things:
– Spring, 2023 release date.
– XBOX, PC, “Cloud” release.
– Cars shown include Porsche 911 GT3, Mazda 787B, Penske Acura (I think), BMW M4 GT3 (I think), Chevrolet Corvette C8.R (I think), Aston Martin GT3, Vintage Camaro, Vintage Can-Am, Honda RA300 1967 GP car and more.
– Laguna Seca and more.
– Nissan GT-R road car.
– Drifting competition.
– Impressive visual paint damage.
– Lighting changes.
– Weather changes.
The end screen confirms the release date, and also says “play it day one with game pass” so this might mean it’s free to game pass subscribers. I’m frankly not sure what “cloud” means as far as which service you’d be streaming from, but it’s very cool to see PC there!
Screenshots released to press:
Trailer:
View this video on YouTube. Please consider subscribing to RSC’s channel.
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