Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
GTREvo was available as a standalone game that included Race 07 and as DLC for Race 07.
LFS is a racing simulation developed by a three man indie team and is considered to be one of the most realistic sims of all time despite it’s age.