Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Ian Bell, CEO of Straight4, shared a link to an unlisted YouTube video posted by Doug Arnao driving what appears to be the Ferrari 296 around Interlagos. The footage appears to have been recorded on either the 20th or 30th of November, 2023, based on the date shown on the Windows taskbar at the bottom right of the screen.
The software is obviously work-in-progress, possibly not completely fit for public showing, so it’s hard to judge anything from the video itself apart from an apparent lack of input lack and the fact the framerate looks strong. The most notable thing to me is the involvement of Doug, who I first remember seeing in the credits for Grand Prix Legends way back in 1998. He has been involved with Ian Bell basically ever since.
View this video on YouTube: https://youtu.be/J1udYo5xQ_U and please consider subscribing to RSC’s main channel.
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