Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
The 2010 Ferrari F10 won five races during the season, all by Fernando Alonso, finishing in third place in the constructors championship. While this was a step forward in both development and position from the previous season, it still was disappointing for a team that had recently enjoyed so much success.
Added as historic content to F1 2019.
Added as historic content to F1 2020.