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Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.

This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.

 

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The Ferrari F1-90 (641) was an evolution of the previous years 640 with a lot of development on the engine and cooling to improve reliability over the 1989 campaign.

Alain Prost joined the team from McLaren and went head-to-head with his former team-mate Ayrton Senna once again, taking three poles and seven wins with this car. The battle ended in a contentious crash in Suzuka where Senna blatantly took out Prost in the first turn to win the title after complaints he’d been forced to start from pole on the dirtier side of the race track.

Released as historic content for F1 2019.

Added as historic content to F1 2020.

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About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

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