Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
This car is seen as by Ferrari fans as one of the ‘golden era’ vehicles in the history of the Italian manufacturer. The Ferrari 312 T was a series of evolutionary steps that took Ferrari from midway through the 1975 season until it eventually became uncompetitive in 1980.
Originally designed in 1974 and launched after the season it took six wins, a drivers title, and a constructors championship in 1975. Then, three more wins in 1976 before the introduction of the 312 T2 configuration that would bring another eight wins and two more constructors titles the following two years, along with a remarkable comeback drivers title for Niki Lauda in 1977. The 1978-1979 Ferrari 312 T3 and T4 took 10 more wins, a drivers title for Jody Scheckter and another constructors title in 1979.
Ferrari 312 T2 (1976) configuration included with F1 2018 as historic content.
Ferrari 312 T2 (1976) configuration included with F1 2019 as historic content.
Ferrari 312 T4 (1979) configuration included with F1 2019 as historic content.