Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
In a post on their blog this week, Fanatec announced that they don’t expect Sony approval (what has been holding up shipments of the ClubSport DD+ Wheel) to be forthcoming in the next couple of weeks. It was previously expected to have been resolved by now.
Full text:
Dear Community,
We would like to provide you with an update on the status of Sony’s approval for the ClubSport DD+.
At the time of our last update, we expected to receive the license by mid-January. However, we were now informed that the review process is still ongoing. Currently, we do not anticipate receiving the license for the first product on the market, which incorporates Sony’s new security electronics within the next two weeks.
We are very sorry that we have not yet received a green light to ship this exciting new product to you and apologize for any resulting inconvenience to you. It goes without saying that we will continue to keep you updated on a shipping date as soon as the details are made available to us.
Thank you for your patience!
Your Fanatec Team
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