Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Originally known as Papyrus Design, the legendary Massachusetts-based software studio developed highly-regarded simulation titles and published with Electronic Arts, Virgin Interactive and Sierra before their shutdown by Vivendi, owners of Sierra, in 2004.
Co-founded by arguably the father of the modern racing simulation, David Kaemmer, the studio created NASCAR and IndyCar titles that consistently pushed the genre forwards.
Their groundbreaking Grand Prix Legends game engine was used in three NASCAR titles between 2001-2003, evolving to become iRacing after Kaemmer re-acquired former Papyrus assets for his new company.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Text and images from iRacing:
Located in Fairbury, Illinois Fairbury American Legion Speedway is a banked quarter-mile oval known for hosting World of Outlaws and DIRTcar Sprint Car and Late Model action. FALS is one of the most popular dirt tracks in American, winning three DIRTcar Track of the Year honors and earning its way into iRacing after being voted in by a passionate fanbase.
FALS’ signature event, the Prairie Dirt Classic, has run for nearly three decades and takes place at the end of July. The season runs from May to September with weekly competition.