Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
After posting the release notes the other day (with a date on the post of July 3, 2023), EA have today released the patch.
There are still a significant amount of issues, most notable among them summed up by “Tyre degradation differences between teams despite equal performance” in their known issues thread. What is that? Well, a bug that existed at least as far back as F1 22 means that when set to equal performance tire wear was simply not equal. This means there may have been a significant disadvantage to running certain teams in online competition.
Red flags have been fixed. You will now keep the correct position after the race ends.
View this video on YouTube: https://youtu.be/nkuGfP8LAnE and please consider subscribing to RSC’s main channel.
Release notes:
– Fixed an issue where Two Player Career was incorrectly using equal performance instead of realistic performance
– Fixed an issue where Safety Car and Formation Lap were disabled in 25% short race distances
– Fixed an issue where players could be removed from Multiplayer lobbies when interacting with some system menus
– Fixed an issue where some players could experience FPS drops at night races
– Fixed an issue where cars would incorrectly collide when the setting ‘Collisions off for first lap only’ was enabled
– Fixed an issue where the game would crash with an additional career F2 save active
– Fixed an issue where finishing positions would be incorrect after a Red Flag
– Fixed an issue where TrueForce was not applied for Logitech wheels on Playstation and PC
– Fixed an issue where the car would hit a wall driving out of the 11th garage at Monaco causing damage
– Fixed an issue where switching between ‘Performance’ and ‘Quality’ graphics modes caused FPS issues on Xbox Series X
– Fixed an issue when an F1 World goal expires while a bonus goal is active resulting in an error message
– Corrected the ‘Renault Driver Academy’ to the ‘Alpine Driver Academy’ in Single Player Career
– Fixed an issue where, with certain settings enabled, the Virtual Rear View Mirror would be present when looking backwards
– Fixed an issue where sponsors decals would not appear on race suits and helmets in My Team
– Fixed an issue where players were getting stuck on the grid in Chapter 7 in Braking Point
– Fixed an issue where the strategy change after damage wouldn’t appear on the Voice Command display
– General Stability Improvements
– Various Minor Fixes
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