If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
ICR2 is a simulation of the 1995 IndyCar Series. It featured 15 tracks and a selection of chassis and engines.
Re-released as CART Racing.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Today EA live-streamed and posted a car announcement for a fictional F1 team featuring Devon Butler, the antagonist in all the storyline modes in previous Codemasters F1 titles. While F1 23 itself has only been confirmed with a single image on social media nearly two months ago, this does probably count as another – even if the product is never mentioned. As someone who really enjoyed the Braking Point story and thinks they do genuinely add something to the franchise, I am a little bit frustrated by the marketing campaign so far…
View this video on YouTube: https://youtu.be/J6tLUoXvDrc and please consider subscribing to RSC’s channel.
Announced October, 2019 with the extension of the F1 license until 2025. Developed and published by Codemasters, it will be the sixteenth title in the Formula One series developed by the studio.