If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
ICR2 is a simulation of the 1995 IndyCar Series. It featured 15 tracks and a selection of chassis and engines.
Re-released as CART Racing.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Last week EA posted their “nice things the gaming media said about us” accolades trailer. You can check it out below, or read my review here.
Here’s the short, short version of my review:
– Simulates 2023 F1 just fine. Not great, just fine
– Better than F1 22 in general
– Better than F1 22 in low speed acceleration
– Can feel the rear more
– Front is too floaty
– It has a ton of bugs (the promise of a patch shouldn’t excuse this)
– I still don’t like these cars or physics
– I would not buy it (read my review for the message here)
View this video on YouTube: https://youtu.be/kCxp0J2lzzc and please consider subscribing to RSC’s main channel.
Announced October, 2019 with the extension of the F1 license until 2025. Developed and published by Codemasters, it will be the sixteenth title in the Formula One series developed by the studio.