This Footwork–Arrows car had a disastrious 1991 season. Firstly it couldn’t fit its engine, the Porsche 3512 3.5 V12, but even when it did it was heavy, slow, and unreliable. By mid-season the team redesigned the chassis to fit a Hart-prepared Cosworth-Ford DFR V8 engine, but that only led to a season high 10th-place finish in the Japanese Grand Prix.
First seen in sim racing with F1GP (1992).
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Codemasters have released a patch for F1 22 that includes a number of fixes for some longstanding bugs as well as adding support for AMD FidelityFX Super Resolution.
Patch notes:
– Fixed an issue which could lead to there being fewer than 20 drivers in a season in Career modes
– Fixed an issue in MyTeam where, in Quick Practice, there would be no simulation of wear to the Power Unit
– Updated the colour of George Russell’s front wheel arches and driver number
– Added support for AMD FidelityFX Super Resolution 2.2
– Fixed an issue where, in some instances, crossplay friends list will be blank despite having friends
– Fixed a crash when selecting ‘Finish Season’ in Real Season Start
– General Stability Improvements
– Various Minor Fixes
F1 22 is the fifteenth title in the Formula One series developed by Codemasters and is the first to include the vast changes to the regulations that year.