If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
This is a super annoying trend that I have already written about multiple times, but earlier this month Electronic Arts removed F1 22 from stores and made it exclusive to EA Play under a $5 per month membership. The 2022 edition of the Formula One franchise joins every other title except F1 23 in a land of limbo, unpreserved, and largely unplayable by players wanting to explore the history of the franchise or the sport.
De-list dates (bold during EA ownership):
F1 2010 – September 21, 2017
F1 2011 – May 5, 2021
F1 2012 – March 11, 2022
F1 2013 – December 31, 2016
F1 2014 – March 11, 2022
F1 2015 – March 11, 2022
F1 2016 – March 11, 2022
F1 2017 – March 11, 2022
F1 2018 – March 11, 2022
F1 2019 – April 18, 2022
F1 2020 – March 15, 2023
F1 2021 – May 3, 2023
F1 22 – March 4, 2024
If you do not consider the lifespan of an EA SPORTS F1 title when purchasing, as I keep saying in my reviews, perhaps you should. F1 22 initially released June 28, 2022 and that is just 20 months and one week before they de-listed it. You’re paying for a premium AAA product and are guaranteed less than two years of new players and populated servers.
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