Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
If you’re using F1 22 offline, you’ll perhaps want to know that Codemasters have updated the driver ratings up to the race at Monza earlier this month. You can see the changes here.
Verstappen’s ratings went up, which is something they have to do to balance Perez’ comparatively poor performances because their sim doesn’t calculate car speed without the driver rating. This is pretty annoying, because obviously a driver pushing 100% in a Williams is pushing no more or less than a driver pushing 100% in a Red Bull; The difference in car speed should be (drum roll) the car.
Guanyu also went up, and Ricciardo fell lower.
As a reminder, here is how each category is determined:
– Experience: The number of race starts a driver has over the course of their career.
– Racecraft: The driver’s ability to work their way through the pack and finish in a higher position than where they started.
– Awareness: The less time spent in the steward’s room will help drivers here. Real-world punishments will impact the score in this category.
– Pace: Benefits those who get closest to the fastest qualifying and race lap times. A driver beating their teammate is also taken into consideration.
– Rating: The combination of the previous four ratings. This overall rating will go up and down throughout the season based on performance.
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