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Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.

 

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Codemasters have today released F1 2021 v1.07 which fixes a fairly large number of issues with their current Formula 1 title.

Addressed an issue where Xbox users could fail to join an online session with error WS10004
Re-enabled 3D audio for PS5 headsets and addressed the underlying issue
F2™ races that finish due to the 1-hour time limit no longer result in the incorrect positions being awarded
Fixed an issue where driver stats were reset to baseline stats and not taking upgrades into consideration
Addressed an issue where players could start a lap ahead at certain tracks
Distort sponsor will now correctly pay out the sponsor bonus after achieving the goals
Driver name filters have been updated for career
Addressed an issue where audio could drop out during an extended play period
The vehicle halo will no longer have low shadow resolution
Fanatec advanced paddle module top paddles will now be correctly recognised
Addressed an issue with saturated characters in the background of meet the press sequences with HDR enabled
Closing the game during the season transition in MyTeam no longer results in the user having no team name, engine supplier or sponsor
Viewing a highlight or replay after a race no longer causes game resolution to change on ultrawide screens
Addressed an issue where users could have negative resource points
DRS Beep audio level has been increased
AI will no longer overtake the safety car when it is ending
Collision setting will now be retained if changed between sessions
Addressed an issue where the ERS deploy setting could display “To Do”
UDP: m_resultStatus no longer shows as active after the race has finished
UDP: Correct number of laps now shown in final classification
UDP: Session history information from previous session is no longer sent following a restart
UDP: LapHistoryData will now be correctly sent for an active car following a retirement
On-Demand leagues can now turn AI reserves off
Very Short has been added to the session length filter in social play
Ability to hide the menu when customising camera settings has been re-added
Added quality options and sharpening slider for DLSS
Rebalanced chapters 3, 5, 9 and 12 on Challenging difficulty in Braking Point
Rebalanced chapters 3, 5 and 12 on Hard difficulty in Braking Point
General stability improvements
Various minor fixes

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