Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
With a new trailer (below) and a news item, Codemasters and EA today announced that you will be able to select from a number of historic F1 figures in the F1 2021 MyTeam mode if you purchase F1 2021 at the deluxe pricing tier.
They also say:
F1® 2021’s digital Deluxe doesn’t just feature the seven iconic drivers, though. It includes a set of customisation items, 18,000 PitCoin, an in-game item pack inspired by the fictional stars of Braking Point (which we’ll be revealing more about very soon) and three days early access.
F1® 2021 also comes as a Standard edition, with the Braking Point content and 5,000 PitCoin.
MyTeam allows you to insert your own team into the Formula 1 World Championship and serve as owner-driver. Now you’ll be able to select from the following drivers to race your second team car:
Michael Schumacher
Ayrton Senna
Alain Prost
Jenson Button
Nico Rosberg
David Coulthard
Felipe Massa
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