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Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.

This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.

If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

 

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I’m not sure this completely needed to be said to those of you who understand the timing of software development, but it was today confirmed by Codemasters in an interview with GP Blog that Mugello, Portimao or any of the other suggested ‘COVID-19 replacement’ tracks not already in the game won’t be added to F1 2020.

Circuits are the most time intense element of the development, with each circuit taking the time equivalent of 1 year of development to create. Along with building the circuits, there’s also the AI to train, the camera placement to set-up. F1 2020 is based on the original 2020 season and we are delighted to include Hanoi Circuit and Circuit Zandvoort. Unfortunately it is not possible to add new circuits to the revised 2020 season. – game director, Lee Mather.

It’s also worth pointing out that Hanoi and Zandvoort are the first tracks Codemasters have scratch built for the franchise in years, and that there are both tracks and models in the game that originated nearly a decade ago. There is a part of me that is disappointed by this news. It was a decent opportunity to add a little extra value to the title this year.

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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

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