Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Despite the fact that they are likely knee-deep in F1 2020 at this point, a couple of days ago Codemasters published their latest update for F1 2019. It fixes and adds a number of nice single player items that you can see listed below.
v1.22 Changelog:
General
Radio language option has returned to the advanced audio options screen
Users will now see the speed they set in the speedtrap in practice sessions
Addressed an issue where the camera would reset when the game was started
User is now notified of their progress through a championship on the loading screen
User can now see if they are serving a penalty during a pitstop
Front wing damage threshold has been reduced in practice and qualifying sessions to include minor physical damage
Addressed an issue where the safety car could appear in One-Shot Qualifying in online sessions
Maximum Vehicle Reflections setting reduced from ‘Ultra High’ to ‘High’ for stabilityLeagues
Addressed an issue where users could not submit results if they didn’t enter qualifying 2 or 3 with saving between sessions enabled
Addressed an issue where a scheduled league could become stuck in an old event
Addressed an issue where a league could become stuck if abandoning a practice or qualifying session with saving between sessions enabled
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