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Richard Yasi on Grand Prix Legends, Papyrus, and The Final Days of a Studio

If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

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RSC Podcast RSC Podcast Episode 7 – Management Simulations, F1 Managers, Always Used To Be Better?

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

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Tim Wheatley

Despite the fact that they are likely knee-deep in F1 2020 at this point, a couple of days ago Codemasters published their latest update for F1 2019. It fixes and adds a number of nice single player items that you can see listed below.

v1.22 Changelog:
General
Radio language option has returned to the advanced audio options screen
Users will now see the speed they set in the speedtrap in practice sessions
Addressed an issue where the camera would reset when the game was started
User is now notified of their progress through a championship on the loading screen
User can now see if they are serving a penalty during a pitstop
Front wing damage threshold has been reduced in practice and qualifying sessions to include minor physical damage
Addressed an issue where the safety car could appear in One-Shot Qualifying in online sessions
Maximum Vehicle Reflections setting reduced from ‘Ultra High’ to ‘High’ for stability

Leagues
Addressed an issue where users could not submit results if they didn’t enter qualifying 2 or 3 with saving between sessions enabled
Addressed an issue where a scheduled league could become stuck in an old event
Addressed an issue where a league could become stuck if abandoning a practice or qualifying session with saving between sessions enabled

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F1 2019

F1 2019 is based on the 2019 Formula One World Championship, and features content from the 2018 and 2019 Formula 2 Championship. The game is developed and published by Codemasters and is the twelfth title in the Formula One series developed by the studio.

 
 
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