If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
I had a few questions prior to purchasing that I tried to answer with this video for the sake of others.
– Is the game good? Yes.
– Is the F1 content good? Yes.
– Is there a full F2 championship in career mode? No.
– How is F2 used in career mode? With just 3 scenarios that never change.
– Can you pick any F1 team after F2? Yes, regardless of how you perform in F2.
– Does the storyline continue into F1? Not in any useful way.
– Do the storyline characters replace F1 drivers? Yes, so you lose real drivers.
– Can you do a full F2 championship? Yes, but not in career mode.
– Can you skip F2 in career mode? Yes.